Bonds Modding
  • Players
    • Installing Mods
  • Modders
    • Introduction
    • The example mod
    • Creating your mod 1): The mod descriptor
    • Creating your mod 2): Enabling debug mode
    • Creating your mod: The Localization editor
    • Creating your mod: The Dialogs editor
    • Creating your mod: The Interactions editor
    • Creating your mod: Assets
    • Creating your mod: Scripting
  • Patchnotes
    • Update 2.0.0
      • Patch 2.0.1
      • Patch 2.0.2
      • Patch 2.0.3
      • Patch 2.0.4
      • Patch 2.0.5
      • Patch 2.0.6
      • Patch 2.0.7
      • Patch 2.0.8
      • Patch 2.0.9
      • Patch 2.0.10
      • Patch 2.0.11
      • Patch 2.0.12
      • Patch 2.0.13
      • Patch 2.0.14
      • Patch 2.0.15
      • Patch 2.0.16
      • Patch 2.0.17
    • Update 2.1.0
      • Patch 2.1.1
      • Patch 2.1.2
      • Patch 2.1.3
      • Patch 2.1.4
      • Patch 2.1.5
      • Patch 2.1.6
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  1. Modders

The example mod

The example mod showcases how to mod most of the game's systems

The example mod can only load in debug mode (more on how to enable debug mode later), it is there to demonstrate how to mod various aspects of the game. The mod does many different things:

  • Replaces the OK sound effect

  • Replaces the title screen music

  • Adds a new story chapter that uses new music and a new faceset

  • Adds a fishnet item for Alicia

  • Adds an interaction scene for the fishnet item that uses a new session faceset

  • Adds french localization

  • Replaces the title screen's background

PreviousIntroductionNextCreating your mod 1): The mod descriptor

Last updated 10 months ago